Leo Huynh
Leo Huynh
3D Game Artist with experience in Serious Games
Clifton, United States

3D Artist working in Serious Games, looking to pivot into games for entertainment

Resume PDF

Skills

3D ModelingCharacter ModelingEnvironment ModelingProp ModelingGame Development

Software proficiency

3ds Max
3ds Max
Unity
Unity
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Animate
Animate
InDesign
InDesign
Illustrator
Illustrator
Premiere
Premiere

Experience

  • Software Developer III (Serious Games Artist) at Systems Planning and Analysis, Inc.
    Alexandria, United States of America
    April 2019 - Present

    Develop large synthetic environments for the United States Navy utilizing Unity 3D. Assets developed include buildings, military personnel, vessels, vehicles, and modular props. Also set standards and supported junior developers.

  • Simulation Developer at Drive Square Inc.
    Alexandria, United States of America
    January 2014 - April 2019

    Developed both art and programmed driving simulation in Unity 3D for the purpose of preventing hazardous driving by simulation the experience in virtual reality. Clients included law enforcement, military, emergency vehicle drivers, and civilians.

  • Simulation Artist at National Fire Academy (Contract)
    Emmitsburg, United States of America
    April 2016 - December 2016

    Developed environments based on real life locations for fire simulation that were used to train fire safety teams on better communication and fire safety standards. Also trained junior simulation artist in proper 3D modeling pipelines and texture creation standards.

  • Simulation Artist at DSFederal, Inc.
    Gaithersburg, United States of America
    February 2013 - November 2013

    - Designed, modeled, and textured cities for a traffic research simulation for The National Institute for Occupational Safety and Health (NIOSH) with modular assets.