This is a puzzle modeled, textured, and programmed by me for a Dungeons and Dragons game. The purpose is to explore a ruins and solve a riddle to find the code, and get the vault open.
The app is meant to be used on a ZFold2 and handed to the players in real-time to solve. The vault arm and each gear is individually able to be animated on its' own pivot. The buttons are using Unity's particle system centered at an edge of the button circle as it rotates to create a magical effect.